
WyrdHollow
Six Seals. One crown. Light, or shadow.
A wizard's life,
a valley's fate.
A letter sealed in violet wax brings you to WyrdHollow. Your great-aunt has vanished, her cottage is a ruin, and the silver scar on your palm has started to glow.
Your spells
decide who you are.
There's no good-or-evil dialogue choice. Radiant magic protects, heals and calms. Hollow magic drains, binds and curses, and it's stronger and quicker to learn. The villagers, your creatures, even the glow of your wand notice which you use.
Step into the Hollow.
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A valley that opens in rings.
Fifteen places, each unlocked by what you learn, brew, befriend or earn. Tap a light on the map.
A valley that changes with the sky.
Four seasons repaint every tree, path and garden, and each morning brings its own weather. Pick a season, then pick the sky.
The village is the real game in each season. The weather on top is drawn live by this page; the odds are the game's own.
Friends, rivals, and something worse.
Befriend them, romance three of them, fight beside them, or against them. Tap anyone to meet them.
Rise from Initiate to Adept.
Each guild guards one of the six Seals. Earn it with a hand-made trial, or take the guild's hidden Hollow road.
Calm them, or bind them.
Kneel and keep still to calm a creature with Radiant patience, or bind it instantly with Hollow magic. Either way it joins you, helps at home and fights at your side.
33 to earn on Steam.
Hover or tap a badge to see what it asks of you.
What's new in the valley.
The valley is waiting.
Wishlist WyrdHollow: Part 1 to hear the moment it opens its gates.
Stuck? Start here.
Everything in WyrdHollow, from your first Glowcap to the crown chamber. Search for anything: a fish, a place, a person, a quest step.
Past & Present
Twenty-five years ago the Weave shattered. This is everything that led to it, and everything that follows. Spoilers are hidden until you tap them.
The valley is open.
The whole of WyrdHollow: Part 1, free to play right here while it makes its way to Steam.
Your saves
Your game saves in this browser as you play, in any of three slots. Clearing your browsing data or switching browsers starts you fresh.
Controls
Computer: WASD to move, mouse to aim, E to talk and use, Esc to pause. Controllers work too.
Phone or tablet: turn it sideways. Left thumb walks; tap Cast to fire at the nearest foe, or drag it to aim. Tap to read on.
Taking a break
Press Esc to pause before you wander off to another page. Closing the tab is fine: your progress is saved.