WEAVING THE VALLEY…

WyrdHollow

· PART ONE ·

Six Seals. One crown. Light, or shadow.

PC · STEAM DECK1 PLAYER4 ENDINGS14 SKILLS
The Game

A wizard's life,
a valley's fate.

A letter sealed in violet wax brings you to WyrdHollow. Your great-aunt has vanished, her cottage is a ruin, and the silver scar on your palm has started to glow.

Light & Shadow

Your spells
decide who you are.

There's no good-or-evil dialogue choice. Radiant magic protects, heals and calms. Hollow magic drains, binds and curses, and it's stronger and quicker to learn. The villagers, your creatures, even the glow of your wand notice which you use.

The World

A valley that opens in rings.

Fifteen places, each unlocked by what you learn, brew, befriend or earn. Tap a light on the map.

Weather & Seasons

A valley that changes with the sky.

Four seasons repaint every tree, path and garden, and each morning brings its own weather. Pick a season, then pick the sky.

The village is the real game in each season. The weather on top is drawn live by this page; the odds are the game's own.

The People

Friends, rivals, and something worse.

Befriend them, romance three of them, fight beside them, or against them. Tap anyone to meet them.

Six Guilds

Rise from Initiate to Adept.

Each guild guards one of the six Seals. Earn it with a hand-made trial, or take the guild's hidden Hollow road.

Familiars

Calm them, or bind them.

Kneel and keep still to calm a creature with Radiant patience, or bind it instantly with Hollow magic. Either way it joins you, helps at home and fights at your side.

Achievements

33 to earn on Steam.

Hover or tap a badge to see what it asks of you.

Fresh from the workshop

What's new in the valley.

Coming to Steam

The valley is waiting.

Wishlist WyrdHollow: Part 1 to hear the moment it opens its gates.

The Field Guide

Stuck? Start here.

Everything in WyrdHollow, from your first Glowcap to the crown chamber. Search for anything: a fish, a place, a person, a quest step.

The Story

Past & Present

Twenty-five years ago the Weave shattered. This is everything that led to it, and everything that follows. Spoilers are hidden until you tap them.

Play in your browser

The valley is open.

The whole of WyrdHollow: Part 1, free to play right here while it makes its way to Steam.

Controls
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Your saves

Your game saves in this browser as you play, in any of three slots. Clearing your browsing data or switching browsers starts you fresh.

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Controls

Computer: WASD to move, mouse to aim, E to talk and use, Esc to pause. Controllers work too.
Phone or tablet: turn it sideways. Left thumb walks; tap Cast to fire at the nearest foe, or drag it to aim. Tap to read on.

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Taking a break

Press Esc to pause before you wander off to another page. Closing the tab is fine: your progress is saved.